1 - MATCH PENALTIES INVOLVING LEAGUE OR ARENA STAFF |
This penalty will be assessed when a player or coach threatens or abuses any league official, league director, referee, timekeeper or arena personnel. The player will be suspended indefinitely and a strong possibility of being banned from the league. If the incident occurs during a game the offending team will be assessed a 5 minute major penalty.
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2 - MATCH PENALTIES INVOLVING A LEAGUE PLAYER |
Any player who injures another player, or shows intent to injure another player, or any player who fights off the ice, or fights on arena property, will be indefinitely suspended with the strong possibility of being banned from playing in the league. If the incident occurs during a game the offending team will be assessed a 5 minute major penalty.
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3 - GROSS MISCONDUCT |
Generally assessed to any player who makes a travesty of the game. (An obscene gesture, a racial or derogatory slur, or fighting at the end of game handshake are examples of a gross misconduct). A player who is assessed a gross misconduct will be ejected from the game and receive a 3 game suspension and possibly be banned from playing in the league. |
4 - GAME MISCONDUCT |
A player will be ejected for the remainder of the game and may be suspended for additional games depending on the severity of the game misconduct.
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5 - 10 MINUTE MISCONDUCT |
Any player receiving a 10 minute misconduct with less than 10 minutes remaining in the game will be removed from the game. When a player receives a 2 minute minor and a 10 minute misconduct, the 10 minute misconduct begins after the 2 minute penalty has been served. The offending team will send a player to the penalty box to serve the minor penalty.
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6 - ALCOHOL |
The arenas that the DMHL plays out of have informed the DMHL that they reserve the right to ban any team or players that bring alcohol into their arena. The arenas and the DMHL do not permit alcohol on the premises, this includes the parking lot and the area around the arena. Any team or player with alcohol on the arena premises is subject to being banned from playing in the league.
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7 - FIGHTING |
There is no fighting in the DMHL. Any player assessed a fighting major will be removed from the game and receive an additional 2 game suspension. Any player receiving a penalty for leaving the penalty box or the players bench to join in an altercation will be suspended indefinitely and possibly banned from playing in the league. Any player who receives a second fighting major in the same season will be suspended indefinitely and possibly be banned from playing in the league.
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8 - SUSPENSIONS |
All suspensions will be posted on the league website. It is the teams responsibility to inform players of the length of their suspension. Any player who plays in a league game while they are suspended will be suspended indefinitely and the length of the suspension will be decided by the league. If a player plays on two teams in the league gets suspended on one team he may be allowed to play for his second team, depending on the severity of his first suspension. It is up to the team to talk to the league convener to determine if the player is eligible to play on his second team. Any player who plays on two teams and incurs a serious penalty and has been suspended indefinitely will not play for either team. |
9 -THIRD PENALTY RULE |
Any player receiving three penalties in one game will be ejected for the remainder of the game. A double minor is considered two penalties (e.g. a trip and an unsportsmanlike penalty is two minor penalties). There is no additional game suspension.
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10 - TEAM ROSTERS, DEFAULTS and GOALTENDER PARTICIPATION |
Teams may sign 2 goaltenders and 18 players to their roster. A player must be 18 years of age to play in the DMHL. For a game to be official teams must have a goaltender in full equipment and five players. If a team does not have enough players they can recruit players from any source so that the players who did show up can get the game in, but the game is still considered a default. If a team does not have a goalie to start the game they may start the game with six players and no goalie. If the player who substitutes for the goalie stays back by his net he does not have goalie privileges, he cannot pick up the puck or freeze the puck in the crease. If the goalie has not arrived by the start of the second period the game will be defaulted and the referees will leave the ice. If the first period has ended and the goalie is dressing then there will be a grace period to allow the goalie to get on the ice and the game to continue at the convener / referees discretion. A team may get a non roster goalie from any source to avoid defaulting. In an emergency situation any player on the roster is allowed to play in goal if he is wearing full equipment. |
11 - COINCIDENTAL PENALTIES |
If both teams receive a penalty at the same time it will be considered a coincidental penalty and the teams will play full strength, not short handed. The players in the penalty box serving the coincidental penalties will wait for a whistle once their penalties have expired before returning to the ice.
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12 - TEAM ROSTERS< PLAYER IDENTIFICATION and WAIVERS |
All players must sign a waiver before stepping on the ice. If a player shows up for a game and has not signed a waiver he will not be allowed to participate in the game until he has signed. All rosters are to be handed in prior to the teams first game. All sweaters must have a number. Once a player is on the roster he should keep his number for the season, for statistical reasons. Please notify the league convener if a player's number needs to be changed. |
13 - ICING |
The defending blue line will determine icing not the centre ice red line. Once the puck crosses the defending blueline the puck can be shot down the ice and it will not be icing.
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14 - PLAYER ELIGIBILITY and PLAYOFF FORMAT |
A player who is listed on the team roster may enter the game as long as he has arrived before the start of the third period All rental goalies have to be cleared by the league to play in the playoffs. Players who are listed on the team roster must play 5 league games to qualify to play in the playoffs. No player who has an active professional contract is allowed to play in the DMHL.
Playoff formats are as follows: The teams play a 2 game elimination round. If one team wins both games they move on to the 2nd round. There is no overtime in the first game. If the 1st game ends in a tie, each team gets 1 point. If the 2nd game is tied each team gets one point. At the end of the second game if the teams are tied in points (both games ended in a tie, or each team won one game) they will play a five minute sudden victory overtime, followed by a shootout if necessary. If either team has a player in the penalty box at the end of the second game the penalties will expire at the end of the 2nd game and the player(s) will be let out of the box to participate in the overtime game. The overtime game is looked upon as the third game of the series. The teams will play 4 on 4. The first team to score in overtime wins and moves on to the 2nd round. If there is still no winner after overtime, then the game goes to a shootout. Each team will select 3 players to participate in the shootout. Both teams will shoot at the same time. If one team has more goals after the first three shooters have shot then the game is over and that team moves on to the 2nd round. If the game is still tied after three shooters then the teams will each select one player to shoot. The single shooter format will continue until one team scores and the other team does not. Once one team scores and the other does not then the game is over and the team that scored moves on to the 2nd round. Everybody on the team player's bench must shoot before any player can take a second shot in the shootout.. The DMHL has 10 team, 8 team and 6 team divisions. The above format is the same for the first round in all divisions. The league will inform the teams in each division of the playoff format and match ups for first round in their division. (e.g. which teams play each other in a 10 team division and which teams get a bye, if any, etc.) If at the end of the season teams are tied in points the tie breaking formula will be as follows: -Season series between the two teams -Most wins -Least number of loses -Goals for -Goals against -Least penalties -Coin toss |
15 - GAME TIMES |
There will be 3 X 15 minute running time periods with one minute warm up before the start of the game. If the whistle blows in the last 30 seconds of the 1st and 2nd period the clock will stop. If the whistle blows in the last 2 minutes of the third period the clock will be stopped. If there is a three goal spread in the last two minutes of the game the clock will not be stopped (e.g. 4 - 1). If the score changes in the last 2 minutes of the game to bring the score within two goals (e.g. 4 - 2) the clock will be stopped. The clock will not be stopped for altercations (e.g. fights, or misconduct penalties). The timer is not allowed to stop the clock without direction from the referee. In the case of injury the clock may be stopped at the discretion of the league convener or referees. |
16 - NO INTENTIONAL BODY CHECKING |
Any player who deliberately body checks an opponent will receive a 2 minute penalty, 4 minute penalty or 5 minute match penalty at the discretion of the referee. |
17 - MANDATORY EQUIPMENT |
It is recommended and players are encouraged to wear a full cage or visor, a mouth guard and a neck guard. A half visor is mandatory. It is recommended and players are encouraged to wear full equipment, including shoulder pads. Goalies must wear a full set of proper goalie equipment. Players will not be allowed to participate in a game unless they are wearing skates, shin pads with hockey socks, hockey pants, elbow pads, sweater, helmet and gloves. All equipment must be up to date and C.A.H.A. approved. |
18 -INSURANCE |
The league DOES NOT provide medical or dental insurance. If a player decides not to wear the proper and recommended equipment, then the player is putting themselves at risk. All accidents and injuries must be reported to the DMHL convener and to the arena staff immediately.
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19 - WILFUL DAMAGE TO ARENA PROPERTY |
Any player or team that damages arena property must pay for repairs to the arena property prior to any participation in league games. Further action, if necessary, will be determined by the league. If the team or player(s) involved make restitution and the arena management is satisfied then the league may not take further action.
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20 - PERSONAL PROPERTY |
The league is not responsible for personal property, nor is the league responsible for locking dressing room doors. Teams are responsible for locking dressing room doors before going on the ice. |
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